Deliver to winners of Farm Tournament an exclusive digital experience that creates a Final Round in which a champion (single winner) is crowned. Create an accurate reproduction of 5 Farm Heroes Saga game levels and a leaderboard system. The webapp should be tied into the pre-existing CMS allowing for multi-language and access to only certain players (winners of previous rounds).
Having seen our work on the Candy Crush Challenge project the Farm Heroes team wanted to try and leverage some of the system we had already created to enable them to create an overall winner of a sequence of in-game challenges.
We started by collaborating once again with SpinKick to extend the CCS level system to accommodate FHS. Fortunately it was built in such a way that this was a relatively straightforward task, apart from building in the unique Farm Heroes +1 game mechanic it involved simply updating assets and creating new level json files.
We needed to change the way the leaderboard system worked as all players would be competing in one overall leaderboard and we needed to be able to illustrate that players finishing in the top 10 positions were prize winners. As we were expecting tens of thousands of players we took the decision to only display the top 50 on the dynamic leaderboard to reduce the update time for players score and current position. We created animations for when a player enters the top 50 for the first time or their position changed within to add dynamism to the experience.
We created a sequential level system so players had to progress through the same 5 levels in a pre-defined order to ensure that there was fairness in the experience for players, it was important to King that every player stood the same chance of being the overall winner.